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Krakow, Poland, 17 - 19 June 2026

ECS is a widely adopted architectural pattern in games development. It’s centered around the composition of independent, fine-grained building blocks, enabling practical and straightforward modularization of abilities and behaviors. This design promotes real cohesion and loose coupling, going beyond promises. This well-established solution proves to be suitable for indie games as well as AAA productions.
However, have you ever wondered about its applicability in the realm of “serious” business applications? In this talk, we embark on an exploration of related patterns and uncover their untapped potential for non-games development. By leveraging best practices, we will try to create composable and flexible Java application in the spirit of the best games.
Tomasz Skowroński
Lead software engineer with experience across diverse systems, from mobile applications to aviation. Core team member of Resilience4J, passionate about Java Virtual Machine languages, and an explorer of Application Programming Interfaces. Currently developing software for unmanned aerial vehicles.

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44
Days
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14
Hours
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20
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30
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Venue address

ICE Krakow, ul. Marii Konopnickiej 17

Phone

+48 691 793 877

Email

info@devoxx.pl

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