Krakow, Poland, 22 - 24 June 2022

How I built the world's Okay-est Battlesnake

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What was mobile gaming like in 2002? The only game I was playing back then was Nokia Snake. Battlesnake is a new take on the classic with a multiplayer last-snake-standing* mode, and the best bit is that you don't control your snake by pressing tiny phone keys but by providing code that plays for you.

This talk covers REST APIs, fun algorithms and new Java features to show how I built an absolutely average Battlesnake that occasionally slithers its way to victory. But it's not about winning, or even about taking part - it's about having a safe space for learning new tech, and we'll also talk about effective learning strategies and how to apply them in and out of work. 

* OK snakes don't stand, I know.

Matthew Gilliard


  Matthew is a Developer Evangelist for Twilio, helping developers to learn and enjoy building all kinds of things. He loves meeting and learning from the programming community at conferences, meetups and hackathons.

  When not at work, you might find him at a local meetup, teaching kids to code, or away from computers hiking and running in Southwest England, playing bass guitar or just relaxing with a good horror movie.

  Past lives include hacking on public cloud infrastructure, teaching English to highschoolers and a whole lot of Clojure and Java.

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Venue address

ICE Krakow, ul. Marii Konopnickiej 17


+48 691 793 877


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